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 Architectural Visualisation - Liverpool Anfield Stadium
Commercial project to produce 3D renders of the newly proposed Anfield Stadium.The main aim of this part of the project was to emphasise the surrounding parkland and landscape. Vue d'Espirit was used because of its ability to render high quality realistic atmospheres, trees, plants and other vegetation
Architecutre Visualisation Architecutre Visualisation Architecutre Visualisation Architecutre Visualisation Architecutre Visualisation
Architecutre Visualisation Architecutre Visualisation Architecutre Visualisation Architecutre Visualisation Architecutre Visualisation
 
 Architectural Visualisation - Interior Lighting Example
Using Cinema 4D, with Global Illumination, Ambient Occlusion and Area Lighting
  Architecutre Visualisation Architecutre Visualisation Architecutre Visualisation Architecutre Visualisation
 
 Sequoia Forest Scene
Using EON Software's Vue d'Espirit to recreate a typical scene within Sequoia National Forest in California.
 
 
 Rambler - Racecar Design & Texturing

The Rambler in-house project is an offshoot of the Track Day Concepts project. Whilst the TDC project was aimed at WEB content, the Rambler enhances the resolution of the design, by adding detail to the 3D model, and including custom textures on the bodywork.

Modeling was completed with Maxon Cinema 4D 9, with the textures being created with Photoshop and Maxon Bodypaint 3D version 2.

 
 Architectural Visualisation - Integration between Cinema 4D and Vue d'Espirit XStream
In-house projects using Eon Software's Vue 'dEspirit XStream, which integrates with Cinema 4D. (Render engine is C4D's, rendering all Vue objects within C4D)
    Architecutre Visualisation Architecutre Visualisation Architecutre Visualisation
 
 Naraenkengo - Japanese Fighting Warrior & Temple Scene

Another in-house design, the Naraenkengo Warrior was designed to be an entry for an online 3D modeling competition. All modeling was created in Cinema 4D, with custom texturing for the warrior completed using Bodypaint 2.

 
 
 Track Day Concepts Racecar's

These racecar's were created as the source for the content of the Track Day Concepts in-house WEB application. Each of the cars was created with sufficient detail to provide source content not only for the bodywork, but also for the interior and mechanical parts as well. From these source cars, all content could be crated for the WEB application by downsizing to the appropriate detail level and image resolutions.

 
 Dodge Viper

An in-house project to test modeling techniques using NURBS (Non uniform Rational B-Splines)

     
 
 Interior Design
An in-house project to test modeling and lighting techniques for interiors. The landscape in the background is a composite image.
    Interior 03